tag:blogger.com,1999:blog-4353391426294254427.post229691229501760243..comments2024-03-25T22:48:31.750-04:00Comments on Dreams in the Lich House: A Government by the Evil, for the EvilJohnhttp://www.blogger.com/profile/18031181424520125213noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4353391426294254427.post-87382987340892794792021-01-03T11:22:22.556-05:002021-01-03T11:22:22.556-05:00Might be a bit late to the party for this post, bu...Might be a bit late to the party for this post, but I wrote a little something about this with examples:<br /><br />http://thelastdaydawned.blogspot.com/2017/01/alignments-and-society.htmlRocinantehttps://www.blogger.com/profile/15775746608769762225noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-43460396164111819362020-05-30T11:19:01.384-04:002020-05-30T11:19:01.384-04:00Check out the warhammer fantasy roleplay (2E) book...Check out the warhammer fantasy roleplay (2E) book Barony of the Damned, which gives you an outline for an adventure and potential campaign set in Mousillon. It's a lawless and horrible place - but the actual people living there aren't actually Evil, but it is FULL of Evil. The closest thing the region has to government is varying shades of Evil.333https://www.blogger.com/profile/04303058354806079658noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-53175278793164973882020-05-12T17:47:56.487-04:002020-05-12T17:47:56.487-04:00I agree, it's important to decide if alignment...I agree, it's important to decide if alignment is something cosmic or absolute, or relative to the society? In a D&D game with divine figures and outer planes, the nature of "good" is absolute (external to earthly societies) and most societies would be neutral or evil if they have far-reaching practices that don't measure up to the absolute values.<br /><br />Maybe for societies it's easier sticking to lawful, neutral, chaotic since most societies are evil when viewed from an external definition of good.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-91067353328680430222020-05-12T06:24:28.024-04:002020-05-12T06:24:28.024-04:00I think we have to go back a bit to get understand...I think we have to go back a bit to get understanding evil on societal terms. So thinking a society that practiced slavery could not be good would mean few if any societies in history were ever good. I fear some today have arrived at that conclusion. Ideas of alignment assume that societies can be good, even if not perfect. Even if they do some of what the evil societies do. Faramir's appraisal of Gondor's many failings is a good example. For all its problems, Gondor is still understood as 'good'. Meanwhile Mordor is bad, even if you could argue both indulged in some of the same practices. David Griffeyhttps://www.blogger.com/profile/06629314279592541401noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-70147507358811034302020-05-10T15:01:18.026-04:002020-05-10T15:01:18.026-04:00Actually, orcs are Lawful Evil in 1E.Actually, orcs are Lawful Evil in 1E.Corathonhttps://www.blogger.com/profile/15453135801686019143noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-51723173373236680492020-05-10T02:05:31.878-04:002020-05-10T02:05:31.878-04:00Here is a point of confusion that a lot of folks h...Here is a point of confusion that a lot of folks have. In nine-point alignment, monsters can be lawful evil; but in three point alignment, monsters are not going to be Lawful (with outstanding individuals excepted) even if the race is quite regimented and orderly. <br /><br />In a nine point alignment, both Rome and a unit of Hobgoblins will be Lawful Evil. But in three point, Rome is Lawful and the hobgoblins (who have not changed a bit) are now Chaotic. Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-7560437769792081382020-05-09T22:16:32.348-04:002020-05-09T22:16:32.348-04:00Orcs have actually shifted Alignment multiple time...Orcs have actually shifted Alignment multiple times in D&D.<br />LBB had them as Neutral or Chaotic; they, minotaurs, and ogres were the only "humanoids" classified that way.<br />Holmes and Moldvay turned them Chaotic.<br />1e turned them Chaotic Evil.<br />2e turned them Lawful Evil, possibly to emphasize their antipathy to Elves.<br />Then WOTC turned them Chaotic Evil again.Buzzclawhttps://www.blogger.com/profile/17055589187997659467noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-55746173452631615092020-05-09T20:40:32.568-04:002020-05-09T20:40:32.568-04:00> I'm sure other media has done Orcs well -...> I'm sure other media has done Orcs well - maybe Warhammer or World of Warcraft - perhaps as masters of warfare and the military arts, basically "evil Klingons" - time for more research.<br /><br />Elder Scrolls orcs might also be worth investigating, they definitely seem more on the Lawful side of things post Dragon-Break.jedavishttps://www.blogger.com/profile/08586249502818922886noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-18750439492449345852020-05-09T14:02:08.824-04:002020-05-09T14:02:08.824-04:00almost all states are evil societies. the United S...almost all states are evil societies. the United States of America today is a Neutral Evil state, strongly trending Lawful. the closest thing to a non-Evil government present today is probably North Korea, but even they probably don't make the cut. Captain Crowbarhttps://www.blogger.com/profile/11959402382179885595noreply@blogger.com