tag:blogger.com,1999:blog-4353391426294254427.post6378113138742938290..comments2024-03-25T22:48:31.750-04:00Comments on Dreams in the Lich House: Black City RetainersJohnhttp://www.blogger.com/profile/18031181424520125213noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4353391426294254427.post-3370615266615527072012-06-24T15:53:26.057-04:002012-06-24T15:53:26.057-04:00I think the ASE model would fit The Black City rat...I think the ASE model would fit The Black City rather well. Though hopefully you will include more than one dungeon level.Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-21300486820259136042012-06-24T11:26:48.325-04:002012-06-24T11:26:48.325-04:00Makes sense. I use Meatshields, so all the retaine...Makes sense. I use Meatshields, so all the retainers come without ability scores anyway. The only thing I add is random headgear. I'm glad to see, looking at Hlothver the Long-Leg, that there's an element of random hattitude even for vikings!ClawCarverhttps://www.blogger.com/profile/07236809815213343281noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-88546746734340426562012-06-24T11:00:33.929-04:002012-06-24T11:00:33.929-04:00Yes, definitely planning to compile it all into a ...Yes, definitely planning to compile it all into a campaign setting. It seems to be breaking the mold in an interesting way... lots of people build stuff the other style, "here's something fairly generic, it can plug into any old D&D world" whereas the Black City includes tons of Norse flavor and details for a specific type of campaign - playing characters inspired by the Vikings, traipsing around a horrible alien ruin, and trying to avoid all the fellow raiders that want to rob you.<br /><br />@Claw: the ability score question is interesting, you're right that it's almost entirely superfluous. Challenge your own assumptions - I need to take that to remember that. The scores are a carryover from when the PC's always rolled retainers as henchmen.<br /><br />On the other hand, it's no effort to program the score generation into excel (it's not like they have to be rolled individually) so I'll probably leave them.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-1951383507681146132012-06-24T10:09:25.589-04:002012-06-24T10:09:25.589-04:00Beedo, you may have already mentioned this, but ar...Beedo, you may have already mentioned this, but are you planning to put out compilation of your Black City Campaign?Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-29692685237272883332012-06-24T06:14:55.930-04:002012-06-24T06:14:55.930-04:00Nice work. I'm interested to see that your ret...Nice work. I'm interested to see that your retainers have ability scores, which is something I don't bother with for two reasons:<br /><br />1. The PCs in my current campaign have quite a lot of retainers (and dogs). The game is faster and simpler if I don't have to remember whether Fred the fighter gets +1 on saving throws vs. magic, or whatever.<br /><br />2. In the event of PC death, it means a retainer can be promoted to PC if a player wants to do so, and the player then gets to roll ability scores, which is more satisfying somehow (if not entirely "logical").ClawCarverhttps://www.blogger.com/profile/07236809815213343281noreply@blogger.com