tag:blogger.com,1999:blog-4353391426294254427.post3512783129606169555..comments2024-03-25T22:48:31.750-04:00Comments on Dreams in the Lich House: Looking for Orcs in All the Wrong PlacesJohnhttp://www.blogger.com/profile/18031181424520125213noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-4353391426294254427.post-50088974739391778732012-04-23T20:47:45.740-04:002012-04-23T20:47:45.740-04:00A while back? No kidding - Ode to Black Dougal wa...A while back? No kidding - Ode to Black Dougal was before my day in the blogosphere! That is an awesome procedure though, I really like how it mirrors the dungeon stocking tables - it'd work great for jaunts to and from a dungeon and fits a one-page-dungeon theme.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-14079310907694113752012-04-23T17:07:32.290-04:002012-04-23T17:07:32.290-04:00charts *that you linked to.charts *that you linked to.-Chttps://www.blogger.com/profile/02331863932906631618noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-87700513987096614112012-04-23T17:07:06.984-04:002012-04-23T17:07:06.984-04:00HOLY MOLEY, awesome charts. I will be stealing the...HOLY MOLEY, awesome charts. I will be stealing these and printing them out at work to go into the gaming folder.-Chttps://www.blogger.com/profile/02331863932906631618noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-242140725116349072012-04-23T09:26:43.022-04:002012-04-23T09:26:43.022-04:00What's interesting to me is how knowing the &q...What's interesting to me is how knowing the "get lost % chance" or the frequency of encounters will cause adjustments in how players approach the wilds.<br /><br />If the players know it's 70% likely to get lost (AD&D style), they'll place greater stock in using maps, following trails or streams, or hiring guides.<br /><br />The lower chance of getting lost in BX or ACKS encourages blindly plunging off into the hex crawl and counting on going where you want.<br /><br />Understanding that there's a chance for multiple encounters per day has to change how players handle resource management.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-58692929348184929412012-04-23T09:07:49.612-04:002012-04-23T09:07:49.612-04:00Interesting breakdown. Oddly enough, I was workin...Interesting breakdown. Oddly enough, I was working on encounter tables for my sandbox when I read this. It's given me a lot to think about.Higgipediahttps://www.blogger.com/profile/15898074416237354260noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-75182092609644818042012-04-23T08:14:39.584-04:002012-04-23T08:14:39.584-04:00Here's an take on "hex crawls" from ...Here's an take on "hex crawls" from a while back:<br /><br />http://ode2bd.blogspot.com/2009/12/into-veldwood.html<br /><br />It's an interesting way of using a flow-chart to wilderness exploration. It does only provide a single encounter per day, but it would be easy enough to add and entry (i.e., # of encounters) to each "cell" of the flow-chart. <br /><br />Personally, as someone who has done a decent amount of wilderness hiking and orienteering, a 70% chance of getting lost seems about right. That assumes a crude map and no trails. With a ranger, make it 25%. Without either, I'd say the odds of your average Joe getting lost is more like 100%. That doesn't mean walking in the opposite direction. More like veering off 30 degrees in the wrong direction, overshooting, etc.Melhttps://www.blogger.com/profile/06551480034601737297noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-85116329012249083922012-04-23T06:44:32.741-04:002012-04-23T06:44:32.741-04:00"...if you play AD&D, how closely do you ...<b><i>"...if you play AD&D, how closely do you adhere to the AD&D rules on getting lost?"</i></b><br /><br />I don't adhere at all closely to the AD&D rules on anything. But I do use almost every AD&D rule when it suits me. So, in the case of the rules on getting lost, I use them unless I don't want the party to get lost.https://www.blogger.com/profile/14398295844409607075noreply@blogger.com