tag:blogger.com,1999:blog-4353391426294254427.post4414827680679782727..comments2024-03-25T22:48:31.750-04:00Comments on Dreams in the Lich House: Techniques for Hex Crawling through ChultJohnhttp://www.blogger.com/profile/18031181424520125213noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-4353391426294254427.post-46183943609348184872024-01-21T10:24:47.327-05:002024-01-21T10:24:47.327-05:00Sure - here is an excel with a copy of those table...Sure - here is an excel with a copy of those tables - there was one table just to see what was going on with the party, and two tables to help paint a picture of the local terrain. Shared link here: https://1drv.ms/x/s!AiSaKs8-hfg5goF9a3Agnv5N7EanYA?e=B83JSVJohnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-73708681903188730122024-01-19T09:25:45.944-05:002024-01-19T09:25:45.944-05:00Hi John, going through your archive and came acros...Hi John, going through your archive and came across this Chult crawl. Would you still have those excel sheets and tables for what the party is doing / what the landscape looks like? I'm plugging away prepping a West Marches campaign and these resources sound very useful!Oorlofhttps://thethingswedoforxp.blogspot.com/noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-36173294992109119912019-09-05T16:46:26.659-04:002019-09-05T16:46:26.659-04:00Tomb of Annihilation advises the GM not to worry a...Tomb of Annihilation advises the GM not to worry about the river currents, the jungle rivers are broad and sluggish for the most part so just make up-river and down-river travel the same speed.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-15986731252236191072019-09-05T14:32:04.349-04:002019-09-05T14:32:04.349-04:00Good answer. Interesting that an in-depth combat e...Good answer. Interesting that an in-depth combat encounter would last so long but not completely crazy.<br /><br />I like the 10 miles/20 miles. Since I use 6 mile hexes the actual number would be different but the ratio would be the same.<br /><br />How long would it take to travel up-river? Or is that even possible? Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-79035557227397349362019-09-05T08:41:06.720-04:002019-09-05T08:41:06.720-04:00Good question. We play 3 hours or so weekly, whic...Good question. We play 3 hours or so weekly, which translates to 2 challenging combat encounters per night under normal circumstances. In the wilds they can often avoid encounters or leverage guides to skirt them, and not all encounters on the Chult tables are adversarial - some represent friendlies or discoveries. The net is they cover about 5 days of travel in a typical night (50 miles through jungle, 100 miles on a river) although we've had some days where fewer encounters were indicated and the players made fast time.<br /><br />Any of the major points of interest they found (Firefinger, M'Bala, Orolungu, or Camp Vengeance) consumed most of a session.Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-52852227753195176422019-09-05T04:31:16.522-04:002019-09-05T04:31:16.522-04:00How many campaign days did you cover in one sessio...How many campaign days did you cover in one session (how long was your typical session)? How many encounters did you have in one session?<br />It would be interesting to me how much 'action' (encounters, points of interest etc.) there is compared to descriptions and procedures.Ifrythttps://www.blogger.com/profile/08568876894350411986noreply@blogger.comtag:blogger.com,1999:blog-4353391426294254427.post-26034873211552929492019-09-04T23:52:08.448-04:002019-09-04T23:52:08.448-04:0060 days of happy hexcrawling sounds like a dream c...60 days of happy hexcrawling sounds like a dream come true. <br /><br />You use a spreadsheet to generate content. I use a chart and five “oracle dice” to do the same thing. Yours is probably faster.Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com