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Friday, October 10, 2014
Character Generation for Icons - the American Ninja Cowboys campaign
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Earlier in the week we I posted a review of Icons, a superhero RPG. We're taking a short break from dungeon crawling to give the playe...
Tuesday, October 7, 2014
Playtest Review: Icons, The Assembled Edition
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At Gencon last August, I had a mission: to find a super hero rules set that would work well for a game inspired by the anime and manga l...
1 comment:
Friday, September 19, 2014
OSR Tools in the Super Hero Setting
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I had some time this week to make progress on my super hero setting for Icons, a fantasy mash up I'm calling 'American Ninja Cowboy...
Friday, September 5, 2014
American Ninja Cowboys - A Supers Setting
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"American Ninja Cowboys" is the working title while I figure out what the game is all about. I'm sketching out a campaign se...
Wednesday, September 3, 2014
Belated Gencon 2014 Report - and Kid Cosplay
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The kiddo has embraced anime cosplay I've had trouble keeping my mind on gaming lately. I started a sizable remodeling project bac...
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Monday, July 28, 2014
Treasure Map Example
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A reader the other day asked for an example of how I'm using treasure maps to give the players clues around the dungeon. The maps are ...
Sunday, July 27, 2014
Level One Boss Fight - The Lord of Bones - Taenarum Game 10
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Moe took the week off, so Moe's Marauders were temporarily under the command of Etor, the party's ranger, who planned the night...
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