A blog about fantasy and horror gaming
Pages
(Move to ...)
Home
Taenarum
Black City Project
▼
Sunday, August 13, 2017
Flat Plastic Miniatures - and GenCon
›
I'm off to Gencon in a couple of days after taking a couple of years off. I don't have a rigidly structured agenda; a friend regi...
2 comments:
Thursday, August 10, 2017
5E Embraces Sandbox-Friendly XP?
›
Rewards affect your decision making. They increase your motivation to do things. The psychologists use terms like operant conditioning, a...
3 comments:
Monday, August 7, 2017
Game On… Again
›
I ran some D&D this weekend. I've been scratching notes about a homebrew setting, "Illyria", in my travel journal, and ...
2 comments:
Monday, February 6, 2017
Quantum Difficulty, An Example - Orcs of Brimstone Pass
›
I've had a whirlwind travel schedule the past week (Chicago, LA, then London, then Kent, back to London tomorrow...) so it's taken ...
1 comment:
Friday, January 27, 2017
Quantum Difficulty in the Sandbox
›
I continue to be impressed by the open world nature of Skyrim (a popular console video game); there are 350 or so discoverable locations in...
2 comments:
Tuesday, January 24, 2017
Matters of System
›
I've got a few games running right now, using published settings, but the real thing I'm looking forward to doing this year is camp...
Saturday, January 14, 2017
Tabletop Ideas from Skyrim
›
It only took five years for my kids to convince me to start playing Skyrim. Since I spent the past year and a half sequestered as an acad...
1 comment:
‹
›
Home
View web version