Plus, I want a place to circle back and re-score things over time - for instance, my opinions and rankings on some of the modules might change after a playtest.
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The Spire of Iron and Crystal 5 stars
Challenging trek through a weird wizard's tower with sci-fi themes.
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Tower of the Star Gazer: 5 stars
Playtested
Awesome introductory adventure, fresh take on the cliched wizard tower.
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Blood Moon Rising: 4 stars
Playtested
Solid mix of time-based events, sandbox, random encounters, dungeons, and a tournament.
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The Grinding Gear: 4 stars
Playtested
Fresh take on the classic trap-filled dungeon built by a mad manipulator.
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Lesserton and Mor 4 Stars
Richly detailed adventurer's town and sprawling ruined city nearby
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The Nameless City: 3.5 stars
Evocative and inspirational approach to a classic pulp fantasy lost city.
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The Hidden Serpent: 3 stars
Re-envisioning of the old B1 as an active fortress.
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Rating Guide - The Beedometer:
5 Defining
This module turns a genre on its head, breaks creative new ground, and otherwise stands above the crowd.
4 Exemplary
Breaks creative new ground or demonstrates a level of effort far beyond what I'd do for the home game.
3 Good Effort
Worth buying! Either a polished home brew or the start of something creative and new (but flawed).
2 Home Brew
This adventure is something I'd expect a creative DM could home brew on their own; you're not missing anything.
1 I Want My Money Back
I try to be risk averse not to buy modules that could be in this category, but I suppose it could happen.
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