I'm still a bit dazed from the whirlwind of Gencon, and since we pulled an all-nighter driving home yesterday, it'll take a day or so to get back to normal. I visited the OSR booth on Thursday, mainly to say hi to Tavis and find out what were the plans for ACKS at Gencon. We never did get to drop in on any ACKS games; Bo and I had our kiddos along, and the timing never worked out for us to leave them at the hotel with one of the other mom's that came on the trip. I didn't fit in any Black City games either; we ended up doing a massive late night game of Zombie Munchkin instead. There were a bunch of OSR books I was hoping to see at the OSR booth, but none of them were there this year, so there are no OSR Gencon purchases to hype; my hopes got up when I saw Frog God stuff at the OSR booth this year, but the one I really wanted, The Black Monastery, was notably absent.
I briefly met Roger from Roles, Rules, and Rolls while at the OSR booth, and ran into Trey (author of Weird Adventures) while at a history seminar at the convention. This meet up was fairly serendipitous - I had listened to one of Trey's round tables on G+ (it was on using "America as a fantasy setting") and he's got a distinctive mid-Southern accent - I want to say, Virginia or Tennessee. We were sitting right next to each other at the seminar anonymously, and when the guy nearby asked a question, I realized it was Trey from Weird Adventures sitting right there. Funny stuff. It's always a pleasure to put a face and a human presence with the online persona.
|Night's Black Agents: Keep your blood on the inside|
|Kenneth Hite and the kid: celebrity fandom moment|
|Awesome Delta Green and horror goodness|
One thing new was Dungeon Command, a new D&D miniatures game promulgated at the WOTC booth. I was dubious about it, but the kiddo insisted on spending some of his own cash to pick it up (the Drow themed starter sealed the deal for him), and it's actually really, really good. It blends miniatures gaming with a Magic the Gathering style card deck. If you have a lot of the previous D&D minis, the figures are all repaints of existing sculpts. Nonetheless, Dungeon Command was one of the surprises of the convention for me, and I'm glad the kiddo got it - we'll have a ton of fun playing. Plus, he found it for $25 in the dealer hall (WOTC was selling them for $40). It's non-collectible, too, which is a bonus. Expect a detailed review.
|Dungeon Command: DDM meets M:TG|
|Heroclix: plastic toy superhero men!|