Monday, April 2, 2012

Cthulhu Gaming Patronage

Pagan Publishing had an amazing run of hit books starting in the late 1990's culminating with their Delta Green setting for  modern Call of Cthulhu.  I keep hearing on the message boards that an update to Delta Green is in the works, as well as a move towards publishing their books in PDF through One Book Shelf.  In the meantime, a few of the authors that contributed to Pagan's catalog have some related kickstarters to check out:

The Sense of the Sleight of Hand Man
This is a Dreamlands campaign starting out in 1920's New York.  Pagan's previous forays into the Dreamlands are more on the nightmare side than Lord Dunsany, so there's no doubt this will be a darker interpretation of the Otherworld.  Dennis Detwiller is a creative double threat here, writing and drawing the campaign himself; he has a lot of cool stuff on his blog to check out:  Nothing Can Stop the Blog.

Bumps in the Night
John H. Crowe III wrote and contributed to a number of Pagan's early Cthulhu books, like Mortal Coils and Coming Full Circle, and is the author on this collection of 5 non-Mythos horror scenarios for COC, Bumps in the Night. Pagan still has a loyal following and this one blew through the goal in less than half a day (both of these kickstarters are going pretty strong).

Pelgrane Press:  Night's Black Agents
Not a Pagan update, but since I'm on the subject of promoting horror gaming:  the next Gumshoe book, Kenneth Hite's Night's Black Agents, is in pre-order and is targeted for this summer (I'm hoping by GenCon).  Players take on the role of spies and ex-military in a shadowy world of vampire conspiracies.  The spy thriller genre is a great fit for Gumshoe's resource management - it should handle secret identities, hidden weapon stashes, underworld contacts, all that spy thriller stuff, really well.  I can see myself using this to do a mash-up of Trail and Delta Green and Night's Black Agents - alien vampires guiding the world towards the nihilistic ascendance of Nyarlathotep.

1 comment:

  1. I can see myself using this to do a mash-up of Trail and Delta Green and Night's Black Agents

    It's what I'm using for my Delta Green game, and it's working really well.